AI Insights · Timothy · January 2023
Top 5 Hidden Objects Games on Android in Norway: Q4 2022
Discover the performance trends of the top 5 hidden objects games on Android in Norway during Q4 2022, including downloads, revenue, and active user metrics.
In Q4 2022, the top hidden objects games on Android in Norway displayed varied performance trends across downloads, revenue, and active users. Below is an overview of how each game fared during this period, based on data from Sensor Tower.
Find the Alien from MOONEE PUBLISHING LTD saw its weekly downloads fluctuate, starting at 428 in late September and peaking at 620 in the last week of December. Weekly active users followed a similar trend, beginning at approximately 1.9K and rising to 2.2K by the end of the quarter. Revenue remained minimal, with a peak of $3 in early November.
Scavenger Hunt by Popcore Games experienced a steady revenue increase, reaching around $169 in the final week of December. Downloads showed some variability, with a notable dip mid-quarter before climbing back to 379 in the last week. Active users mirrored this pattern, starting at 936 and ending the quarter at 963.
Rooms & Exits Escape Room Game from Webelinx Games had a notable rise in revenue, peaking at $352 in early December. Download numbers were relatively stable, ranging from 107 to 334 throughout the quarter. Active users increased steadily, starting at 141 and reaching 445 by the end of October, before stabilizing around 235 in late December.
Find Out: Find Hidden Objects! by Focus apps showed a significant spike in downloads, particularly in the week of December 19, when they hit 606. Revenue also saw an upward trend, peaking at $51 in the last week of December. Active users increased dramatically from 50 in late September to 855 in mid-December, before settling at 771 by the end of the quarter.
Spot the Difference: Find out! from CASUAL AZUR GAMES had a steady increase in downloads, reaching a high of 487 in late November. Active users showed a similar trend, peaking at 732 in the same period before decreasing slightly to 394 by the end of December. Revenue remained minimal throughout the quarter.
For more detailed insights on these and other mobile games, visit Sensor Tower.